Your first online session

A VTT for beginners without needless complexity

You do not need to learn every virtual tabletop tool before your first game. Create a room, add one map, prepare the characters and send an invitation. DiceRoll keeps maps, tokens, rolls, chat and journals together; advanced layers, automation and AI can wait until the group has a real reason to use them. A short technical check is usually more useful than a long feature tour.

Start with one map
Invite players by link
Rolls and chat together
Add advanced tools later

Learn on a live demo

Safely try token movement and map controls in the demo. It is faster than studying a long feature list before your first session.

Interactive Map Demo

The demo game table with map, tokens, and tools loads just before you scroll to it. The homepage stays fast without losing functionality.

Your first session in three steps

Create a room and choose the rules. Add one map and the characters. Invite the players and verify that everyone can see the map, their character and chat before the scheduled start.

Room and basic rules
One prepared scene
A short technical check with players

What the GM and players prepare

The game master controls maps, visibility, NPCs and pacing. A player mainly needs a character, room access and a quick explanation of where to roll or send a message.

GM: map, scene and invitation
Player: character and browser
Group: agreed voice channel and time

What a VTT will not solve

A virtual tabletop cannot replace group communication, basic rules knowledge or adventure preparation. Use automation only when it makes play faster; a first session is often clearer with fewer maps, effects and macros.

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